Hotfix version 2.3.1 is available
Posted by GEN3RIC at 11:59 pm on December 30, 2010
- Added ‘Destruction 2.0′ to Name and Shame.
- Fixed some weirdness reported in Kick/Ban Notifier
- Fixed issue with mod type switching. Should fix Name and Shame as well as Kit Restrictions lists being empty
- Fixed Reserved Slots import parsing. It accepts 2 different methods. Comma separated with NO carriage-line returns, or carriage-line return separated. Do not mix.
- Virtualized the font drop down so in normal cases it will not freeze the app trying to render the fonts.
- Improved anti-baserape, added some feedback to the person attacked. Works on all BC2 CQ maps (not Vietnam yet). Now supports punishment type (default is kick, but supports banround / banperm)
- Reduced minimum possible height for some notebook users, it is not recommended to use this under these resolutions though as it is extremely small.
- Fixed server list’s Connect from Context Menu
- Changed wording for spawning with a restricted weapon to: “this weapon is not permitted.”
- Added a wrapping functionality to message sending so if you enter a very long message it absolutely will send, but it separates it into chunks (also for Yells)
- Fixed Kill Streak “announce on end”, various minor improvements to this function.
- !killstreak public command now includes any player who is on a kill streak of any number of kills, and includes the kill count in parentheses.
- Added some safety precautions to Rules BackgroundWorker so it didn’t try to start itself when it was already running.
- Defaulted Name and Shame’s Enabled property per item to true.
- Fixed layout issue in Players control that caused the right-sided lists to not have horizontal scrollbars.
Release 2.3 – Vietnam support + many enhancements
Posted by GEN3RIC at 3:06 am on December 24, 2010
- Added font selector to Dashboard tab so you can choose the fonts for each of the logging windows.
- Moved Player Stats from double-click to context-menu item (fixes weird behavior with drag and drop)
- Added /!voiceinvite [playerName] to Automation and in-game commands. It sends a customized invitation to a player to join a voice server
- Added Vietnam theme change when switching to a Vietnam server.
- Changed server list to be single-click, improved layout so long names don’t induce a horizontal scrollbar.
- Added an option to the context menu of servers in the server list — generate startup.txt based on your current settings. MUST be connected for the option to be enabled. Does not currently generate Level Vars.
- Kit Restrictions are now PER-TEAM. Set to 1 to allow 1 per team — for SQDM this would mean a possible of 4.
- Rewrote Ban List
- It now supports more than 100 entries. Up to 10,000.
- Allows searching on several different properties, if it finds a match on your query it filters the non-matches out.
- While the search box has your keyboard focus, ESCAPE clears the search filter and ENTER applies the search filter.
- Right-click a banned player to see the context menu. You can Unban, query BFBCS.com Stats, or copy the ban data to your clipboard.
- Rewrote Reserved Slots
- Behaves identically to the Ban List, except it only allows you to search on the name (the only available propery).
- No longer requires you to “load” or anything
- (Same with Ban List) While the search box has your keyboard focus, ESCAPE clears the search filter and ENTER applies the search filter.
- (Same with Ban List) Right-click a banned player to see the context menu. You can Unban, query BFBCS.com Stats, or copy the ban data to your clipboard.
- Rewrote AutoAdmin Rules
- To those who use the Rules of legacy version, you must re-enter them.
- Keep in mind, these rules are cyclical. Add groups of rules, with rules in each of them.
- Each Group has an interval property (seconds). Each rule has an interval property also (seconds). The Group interval will separate Groups so you can easily organize chunks to vary the rules the player will see.
- It is designed to not be editable while the rules are running — bad things would happen!
- You can see the status easily, as well as which rule is currently being displayed.
- Each rule has a max length of 80 characters. Don’t worry, it’ll remind you with instant validation if you spill over.
- You can start or stop the rules from in-game. Any “in-game admin” has the ability to do so with /!rules 1 or 0
- Made more improvements to the Player List. This is an area we are always trying to improve, please inform us if you encounter strange or unwanted behavior.
- Fixed the STREAK column on Player List. Before it was only counting if the Kill Streak auto admin mod was enabled.
- Fixed the Reserved Slots Import parsing. The desired format is a text file with names separated by carriage returns (1 per line)
- Vietnam Name and Shame / Kit Restrictions are now separate lists, which load depending on which MOD is currently running. So yes, you have to add new values here if you are in Vietnam mode. The old versions do not apply.
- Added highly-visible information to the top information bar. Includes Map Pack version enabled, Mod type running (BC2/Vietnam), Server Uptime and Round Timer. Now you have proof if your RSP forgot to install your map pack.
- Notify On Kick/Ban supports VIP kicking messages. It obeys the settings in Auto Admin > Automation > Notify on Kick/Ban, with exception to the message. It is not user-definable.
- Improved server connecting performance by offloading to a background thread.
- Fixed !admins command weird behavior
- Player List squad now shows the name of the squad instead of a number
- Default port for creating a new server is 48888.
- In-game Move player command supports intra-squad moving, it reports more information to you and the player being moved. See In-Game Commands Guide for how this works now.
Restart your CC to download the latest version!
Read the article or view all 8 comments.Release 2.2.3 – Works with Map Pack 7 and SPECACT
Posted by GEN3RIC at 8:10 am on December 2, 2010
Map Pack 7 Support
Some of you pointed out that your new maps weren’t appearing in your Available Maps list. The issue there has been solved and [with this update] the next time you connect to a server it’ll fetch the new list.
SPECACT Support
Remember SPECACT? Many moons ago DICE promised special models for a small fee, it came for consoles but the PC crowd has been left out. It finally arrived, and very quietly, I may add. You can purchase it here for $5.50, and personally if you’re into playing as medic, it might aid you in keeping from being spotted with that bright red beret. It is now supported in BC2CC.
Changelog
- Removed Squad columns from SQRUSH/SQDM DataTemplates
- Re-arranged AutoAdmin > Automation tab so it isn’t such a cluster
- Fixed issue with map list utilities preventing it from fetching new maps from XML (still no images for these maps)
- Fixed issues with Notify On Kick and added Notify on Banned function; added generic listeners for this.
- Added SPECACT weapons (images are temporary)
How to Update
- Restart BC2CC :)
Release 2.2.2
Posted by GEN3RIC at 1:54 am on November 30, 2010
Time for another update! This is an important one, so don’t miss out on it. The important thing to take away here is stability, a rewrite of the Players tab should resolve the issues and add some cool features you guys have been asking for. Please read the changelog for more information.
- Added the function Next Map Info on Round-End to AutoAdmin > Automation which summarizes round/map information at the round end
- !round
- Example return: Round 1/2 of Atacama Desert (Conquest)
- !nextmap
- Example return: Next Map: Laguna Presa (Conquest, 2 rounds)
- !round
- Added some reconnection fixes that should keep the CC from failing to repair a bad connection that occurs randomly over time
- Fixed a bug in Map Options that prevented you from switching the map to the first in the list
- Fixed a bug in Map Options that showed the wrong image for Next Map
- Kit Restrictions in Auto Admin modified so each class or weapon can have a number limit
- Fixed issue in numeric textboxes with the “X” (clear value) button where using the clear value would destroy the databinding and it would no longer update the property.
- Found in: Max Ping Allowed, Anti-Baserape Warnings, Idle Timeout
- The Reserved Slots’ Import function was falling short with parsing some sorts of files. If you had return carriages it would add the player with them in the name, rendering the reserved slot useless.
- Final Scores fixed (would send empty messages)
- Fixed the “Round x/x” label appearing while a connection was in progress.
- Completely rewrote the Players tab so information updates quicker and without losing focus of the selected player.
- Added Death icon for when a player is not alive.
- NOTE: starting the CC in the middle of a match means it will not know if a player is alive or dead until they spawn again. It may be confusing to see them getting kills with a death icon. There is no way around this given the current server protocol.
- ContextMenu bug is gone thanks to this
- Some common instabilities that were difficult to reproduce might be fixed by this
- Changed the drag-drop style and fixed a few logical errors
- Added some new columns, like Kill-Death Ratio, KillStreak. Kill-Death is color-coded so it’s easy to see who’s above 1:1 and who’s below.
- Added Death icon for when a player is not alive.
- Player Stats dialog has been improved. Mostly styling and formatting improvements, it’s now easiser to read the total time played, score, K/D Ratio (color-coded also).
Let us know how things go!
Read the article or view all 21 comments.Release 2.1.2
Posted by GEN3RIC at 5:35 am on October 22, 2010
This is a simple but important bug fix release.
Resolved in 2.1.2:
- An exception occurring in drag-and-drop on game modes other than SQDM
- GoTo map command causes exception
- Saving a MixedMode playlist empties everything but the first map
- Player Session History is empty
2.1.1 Released, drag and drop players finally!
Posted by GEN3RIC at 11:04 am on October 18, 2010
Just finished the new drag and drop system so I decided there’s no point in waiting longer than necessary. It’s a simple system that gives you some minor information in the drag visual, so you know whether or not it’s a valid drop target. Applied to Player List and Map Options.
Restart BC2CC to apply the update.
Read the article or view all 3 comments.Update 2.1: Anti-Baserape, Easy PunkBuster Streaming.
Posted by GEN3RIC at 5:54 am on
- Anti-baserape mechanism (Conquest-only BETA, please provide feedback for this function)
- Easy PunkBuster Streaming setup supported now (Found in Punkbuster > Streaming)
- Max Ping: kick players who average above the limit you set in Auto Admin > Automation
- Fixed some issues causing players and other information to load slowly upon first connection
- Updated the Georgian flag
- Added an AUTOMATION tab to Auto Admin. “Yell on Kick” has been moved from Server Details dialog to here. Have a look!
- Added the ability to log all events; look for Log File in Server Details dialog
- Fixed “Go To Map” button on Map Options
- Fixed /!gm command
- Fixed PlayerName displaying instead of reason on Kick-Yell
- Fixed error in Best Player Tweet
- Fixed issue in playlist type where map is not being set while switching to a preset
- Fixed issue in which the server is giving back an abnormally high player limit instead of 32 (max)
- SLAY log message color is the same as kick; good for anti-baserape usage
- Added in-game chat moderation control for admins
- Fixed “Server Name not long enough” issue
- Fixed the font color in Player Stats dialog
- Removed unused application animations, reducing memory footprint
Don’t forget! Your Welcome Message (right click your server, click Edit) was updated to use our newer variable system. ALT+P (or right-clicking within the phrase text box) lets you insert the player name variable at the caret position.
Read the article or view all 12 comments.Update 2.0.3
Posted by Ectholian at 12:59 am on September 6, 2010
Minor Update
Since the release of Server R21 we’ve updated the client to be compatible with it. Along with that we are glad to have fixed some bugs thanks to the feedback we got from our users. We also found some time to implement some nice little features.
New features
- Added a popup changelog after every application update. Stay informed on how BC2CC is changing to make the most out of your server.
- Added Chat Moderation support for R21. You must update your server to R21 in order for this feature to work.
- Added parameter-support in the Console window. Now it is possible to use commands with parameters (i.e. punkBuster.pb_sv_command pb_sv_restart). Strings with spaces in it need to be surrounded by double quotes.
- Added country flags to the player list. Hover over the player to see the country name.
- Added Twitter integration to tweet the winning team and ace player. Configure these new features in your Server Details dialog.
- Added confirmation dialogs for deleting individual or all servers.
- Added a “Yell on player kick event” with custom phrases. Configure this in your Server Details dialog.
Bugfixes
- Teamkill options are now loaded correctly
- Fixed the /!mt command issue with the player count
- Fixed the ingame ban/kick/move commands to give the right response, instead of allways a success
- Fixed the {amount} phrase in the end streak notification (it was always 0)
- Fixed the crash at startup when the server is full
- Fixed the ban command; round and timebans working now
- Fixed the tickets displaying ‘Infinite’ bug
- Fixed the tickets on screen not updating bug. Note: it is slightly slow to update to ensure it does not overload the server. We are working on improvements.
To get the update, as usual, just restart BC2CC and it will download the update.
The enforcements have arrived!
Posted by Ectholian at 6:10 pm on September 5, 2010
Hey there!
Let me introduce myself first: I’m William Floor, living in the Netherlands (Zwolle) and I’m a 26-year old .NET Developer. I was looking for a nice side-project to do besides my work, and I saw something in the FAQ about helping out. For my work I’m programming in C# on .NET Framework 2.0, so this project (.NET 4.0 and WPF) is a nice challenge for me. So I’ve taken my keyboard and started writing a little mail to the BC2CC team.
I got a response very quick, and before I knew I was having all accounts and information I needed to get started. The main idea was to start with a little connection between the website and Team Foundation Server (which ended like the Issue Tracker you can see right now) to give people a little sneak-in about what is going on. Since we had to wait for some third-party to install some things on the webserver, I happily jumped into the BC2CC code. Just reading around a little, getting familiair with the architecture. (I must say it is pretty solid!).
Since I’m a guy who needs a goal, I took a little bug and tried to find it. After a short while I did, and did fix it but I didn’t want to break anything, so I sent it as draft to the other teammembers for review. They made me feel really confident and since then things were going very rapidly and smooth. As you will see with the 2.0.3 release: there are some annoying bugs fixed and we have some new features to show you!
We hope to get more feedback about BC2CC so we can improve it even more. I want to thank the BC2CC team for taking me in and giving me this opportunity to learn some new stuff. And for now …
Let’s see what the future brings!
Read the article or view all 3 comments.Update 2.0.2
Posted by GEN3RIC at 6:12 am on August 5, 2010
We’re back!
After a much needed vacation, we’re back with another update for you guys. Please have a look through the changelog. These changes should resolve some bugs that you have reported on the forum.
Changelog
- Savable map lists by name. (experimental) Import/Export from the Dashboard tab.
- New button to change to specific map (replaces buggy double click). Found at far right of map row.
- Added a variable for Assassination sign-up time. Minimum is 30 seconds, no max.
- Fixed some bugs with Map Options; form is disabled until the maplist is returned.
- Added a system for inserting variables in phrases. Right Click the text boxes to get a context menu to see what variables you can insert. While the textbox as focus, you can use the keyboard shortcuts you see in the context menus.
- Also available in the Server Details dialog.
- Fixed some bugs that cause a very laggy (full) server to crash the app.
- Added {amount} to “Kill Streak Ended” phrase — sorry we missed this one before.
- This phrase now supports:
- {player}
- {killer}
- {amount}
- This phrase now supports:
To get the update, as usual, just restart BC2CC and it will download the ~4mb update.
Read the article or view all 7 comments.
